Tools and Weapons
An exploration of the visual language of weapons and dangerous tools of ambiguous function.

An exploration of the visual language of weapons and dangerous tools of ambiguous function.

Tools and Weapons

These concepts were experiments with how to convey to player that an object was useful and possibly dangerous while keeping the actual function as something to be revealed with gameplay.

More artwork
Mike doscher sphinx color finalMike doscher bigfeetMike doscher mike doscher ground effect thumb